Serious Game

We have developed a serious card game to help address the following challenge:

How to capture and convey in an engaging way the introduction of a new approach to transport planning that allows for a critical consideration of its merits in a reasonable amount of time?

The game is called ‘TAP-SWOT in a BOX’. It has been created by Glenn Lyons, Stephen Cragg, Daniela Paddeu and Alicia Wallis.