We have developed a serious card game to help address the following challenge:

How to capture and convey in an engaging way the introduction of a new approach to transport planning that allows for a critical consideration of its merits in a reasonable amount of time?

The game is called ‘TAP-SWOT in a BOX’. It has been created by Glenn Lyons, Stephen Cragg, Daniela Paddeu and Alicia Wallis.

SWOT elements

Downloadable summary of the strengths, weaknesses, opportunities and threats of TAP. We are conscious that…

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This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 875022.


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